33 Tiny Rooms
33 Tiny rooms
This game is made for GAMEDEV.TV game jam.
It is a "spot the difference" type of game. You run into a room after room and need to find changes. It could be a new item or existing item is changed (color or position).
RULES:
- Mouse - to look around
- SPACE to select an object
- Q,E + WASD - move if needed precise selection (Q & E up and down)
- ENTER to confirm selection and move to another room
*** USE M KEY to capture and releas mouse cursor
Changes are procedural so game can be replayed many times.
All assets used in the game are free
*** A small bug fix after submission. I used Unity Cursor.lockState API to capture cursor (didn’t know that it is possible in a WebGL app) The game currently captures mouse cursor on start. Best approach is run in fullscreen mode. If there is a problem in fullscreen just press M to release and M again to capture the cursor and it should be fine
Comments
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There is a problem with the mouse in WebGL mode. To avoid it point mouse cursor at the center of the screen before pressing ENTER (next level). This way you have more look around movement space.
After game jam is ended I will try to fix it or release a better version
Thanks!